Sidelines




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I'm enjoying working on side projects. You know, the things you never get the time to do until you're on holiday or unemployed. The things you can never really finish because everything starts up again far too soon.

But we'll see what happens.

For example, I've begun work on a comic. Here's what I've done so far, a page of half and we've already got nudity and blood.




I don't know how long I'll go on before I stop out of boredom or something, but I hope to get ten pages *at least* if not the whole thing. I figure every page I complete will be motivation enough to start another one. If anything, I've done more of this than another webcomic idea I've had, which for some reason I can't get past the planning and concept stage.

I've also been working on my modelling, such as this Kappa. I wanted to do it in animated short format, but this clearly isn't going to happen - too many characters and sets and plot for me to do.


I like the modelling but dear god I can't stand what I did with the textures. The beak looks like it's been painted on. So screw it, I'll do this as a comic. It probably works better that way anyway.

I leave now with this interesting link from Phil McAndrew about really obvious things you should have been taught in art school. Really interesting reading



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